
Automapper Editor
A downloadable tool for Windows and Linux
Automapper Editor
Text editor tool for creating and editing Automapper rule files for DDNet.
Features:
-Inbuilt Text Editor.
-Live preview.
-Syntax highlighting and scan for errors.
-Support for multiple directories for mapres.
-Support to use a different text editor.
-Tile grouping and group placing.
-Pattern maker.
-Export tilemap as PNG.
Supported rule functions:
-Multiple index selections
- Comments
- XFLIP, YFLIP, ROTATE, NONE
- Pos, FULL, EMPTY
- INDEX and NOTINDEX (with -1 for edges)
- Random (with or without a % symbol)
- NoDefaultRule
- NewRun
- NoLayerCopy
-Modulo
This was made in Godot 3.6 and uses GLES2, so it should work with OpenGL 2.
As this is my first project in Godot, it may have bugs and inefficient coding.
Version 3.0 might be the last version.
Does not supplies tilesets.
Tilesets are from Teeworlds.
Then there is "precious_stones_sharp.png" By MIND and "wildest_unhookable_sharpundefined" By MIND
Please comment any bugs.
Download
Development log
- V3.0 Beta Update21 days ago
- V2.0 UpdateMar 25, 2025
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