A downloadable tool for Windows and Linux

 Automapper Editor

Text editor tool for creating and editing Automapper rule files for DDNet.

Features:

-Inbuilt Text Editor.

-Live preview.

-Syntax highlighting and scan for errors.

-Support for multiple directories for mapres.

-Support to use a different text editor.

-Tile grouping and group placing.

-Pattern maker.

-Export tilemap as PNG.


Supported rule functions:

-Multiple index selections

- Comments

- XFLIP, YFLIP, ROTATE, NONE

- Pos, FULL, EMPTY

- INDEX and NOTINDEX (with -1 for edges)

- Random (with or without a % symbol)

- NoDefaultRule

- NewRun

- NoLayerCopy

-Modulo


This was made in Godot 3.6 and uses GLES2, so it should work with OpenGL 2.

As this is my first project in Godot, it may have bugs and inefficient coding.

Version 3.0 might be the last version.

Does not supplies tilesets.

Tilesets are from Teeworlds.

Then there is "precious_stones_sharp.png" By MIND and "wildest_unhookable_sharpundefined" By MIND

Please comment any bugs.

Updated 21 days ago
StatusReleased
CategoryTool
PlatformsWindows, Linux
AuthorTee Craft
Made withGodot

Download

Download
Automapper Editor 3.0 Beta Windows.zip 12 MB
Download
Automapper Editor 3.0 Beta Linux.zip 13 MB
Download
Automapper Editor Windows.zip 2.0 12 MB
Download
Automapper Editor Linux.zip 2.0 13 MB

Development log

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